Best album title of 2011. Calling it in 2010.
In honor of 10.10.10 Popten has a brand new redesign! Juan Carlos has been slaving away getting all the kinks worked out of this latest makeover. I'm smitten. Hope you dig it.
Check it out here.
There may soon be a technological answer to predictable plots in movies, video games and TV shows. Privately held UK-based NeuroSky (not a company from a William Gibson novel) has developed a new $99 headset (due out Nov. 11) that utilizes algorithms to monitor concentration and relaxation in the brain. The technology, which was adopted by toymakers Mattel and Uncle Milton last year to power a couple of "mind-reading" games, is now being used as the centerpiece of an entertainment platform called Myndplay that will allow audiences to interact with the storyline of a video or movie file. By "relaxing" or focusing your thoughts (Myndplay CEO Tre Azam says the technique is easy to pick up,) people watching in a movie theater or in their living room will be able to affect the outcome of a plot, deciding who lives or dies or what guy the leading lady gets. Producers still have to shoot alternative scenes, but the company is convinced the platform will have huge upside for an industry that really makes its money when audiences have the incentive to watch something more than once or buy the Blu-ray of a movie they've already seen. "The system is designed to monitor feedback from the audience and record passive and active emotion, generating deeper levels of engagement," says Mr. Azam. "We're out to create a whole new level of entertainment in which your choice tells you more about yourself." Of course plots of movies could be just the beginning interactive sports, adventure and role-playing games could also benefit immensely. The company says it is working closely with studios in the UK to introduce Myndplay-based products as early as next year and that Japanese developer Square Enix (Final Fantasy) has already created a proof-of-concept first person shooting game called Judecca that requires players to focus their brains in order to see the demons in the game. [from Cynopsis]